Ian Goold
Senior Humanoid Robot Simulation Designer
Ian Goold
Senior Humanoid Robot Simulation Designer
Ian Goold
Senior Humanoid Robot Simulation Designer
Ian Goold
Senior Humanoid Robot Simulation Designer
more on youtube playlist : https://youtu.be/Gom93xPSAhg?si=Fnjr7rKUo4-zOTW-
more on youtube playlist : https://youtu.be/Gom93xPSAhg?si=Fnjr7rKUo4-zOTW-
more on youtube playlist : https://youtu.be/Gom93xPSAhg?si=Fnjr7rKUo4-zOTW-
more on youtube playlist : https://youtu.be/Gom93xPSAhg?si=Fnjr7rKUo4-zOTW-
more on youtube playlist : https://youtu.be/Gom93xPSAhg?si=Fnjr7rKUo4-zOTW-
X-ray Vision using drone/raspi/Unreal BEFORE Anduril's Eagle Eye was announced.
using unreal engine to make a prototype system for controlling multi robot systems/fleets
inspired by TerraFirma
an original idea I came up with and made a shot cinematic for :)
made in Unreal. Time 1.5 days
second episode I made for a passion project in Unreal. Took two days to complete this video
Third episode. Made in 2 days
Made in 3 days
made in 3 days
made hit show with 3 other people in a few months Unreal Engine. Built a pipeline where we were able to create 10-20min of high level animation every 2 weeks
VR Game I solo developed with Unreal and the VIVE in 2018
Was a key member on the E3 Team working on E3 Gameplay Demo showcase
Roles: 3d artist, VFX Artist, Technical Artist, Technical Designer
E3 Announcement Trailer
Acted as Lead Cinematic Artist
Senior VFX Artist || Lead Technical Game Design
AAA Game and cgi VFX's , 100% made by me in Unreal Engine
1/4
fun little project I did using some unreal projects and AI gen stock footage , Chat gbt to make a voice over, 11labs for ai voice.
Personal Project are 100% created from scratch. Everything from modeling to texturing to population to shaders, etc...
Software used: MAX, Maya, Unreal Engine, Photoshop, Zbrush