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Ian Goold

Ian GooldIan GooldIan Goold

Technical Artist/Designer/VFX Artist/Unreal Engine 4 Master


**Demo Reel Available Upon Request**

iangoold3d@gmail.com

Get in Touch

(760) 994-5599

Ian Goold

Ian GooldIan GooldIan Goold

Technical Artist/Designer/VFX Artist/Unreal Engine 4 Master


**Demo Reel Available Upon Request**

iangoold3d@gmail.com

Get in Touch

(760) 994-5599

Social

Sony Playstation's Days Gone

E3 Announcement Trailer 

DAYS GONE 2016 e3

E3 Gameplay Demo

Personal Projects

Personal Project are 100% created from scratch. Everything from modeling to texturing to population to shaders, etc...


Software used: MAX, Maya, Unreal Engine, Photoshop, Zbrush

Star Troop Defense (VR)

A SciFi Retro Virtual Reality Experience

A SciFi Retro Virtual Reality Experience

A SciFi Retro Virtual Reality Experience

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  I am currently working as a one man development team working on Star-Troop Defense. A 90's era Sci-Fi action packed virtual reality experience. You assume the role of Pvt. Jenkins a Star Trooper who is fighting his way through the solar system and defending his home planet from an alien insect invasion. Star Troop Defense includes a campaign in which the player explores different environments to find weapons and complete different tasks needed to advance and ultimately defeat the alien invasion of his solar system.  


Official Website:

www.1hpandadream.com

Videos

A SciFi Retro Virtual Reality Experience

A SciFi Retro Virtual Reality Experience

image137

Get updated on the most recent media 

Star Troop Defense PlayThrough

About Me

My name is Ian Goold

 I am a Game Developer with a love for making and playing games. I have over 6 years of experience using top of the line software and techniques to achieve AAA game ready assets. I have a broad array of skills ranging from 3D modeling/texturing (PBR) for props and environments all the way to "real-time"​ VFX's and Visual Scripting. While 

 I am a Game Developer with a love for making and playing games. I have over 6 years of experience using top of the line software and techniques to achieve AAA game ready assets. I have a broad array of skills ranging from 3D modeling/texturing (PBR) for props and environments all the way to "real-time"​ VFX's and Visual Scripting. While working on the Sony PlayStation  AAA  game “Days Gone” I was driven to learn all I could and held positions in all facets of game development to include: Real-time VFX, Technical Artist, Technical Design, Environment Artist and Trailer development. I live and dream in Unreal Engine.  After finishing the first phase of Days Gone I left my dream job at Sony to put all my passion and hard work into creating the next big game and chapter to my career!
 

Contact Me

iangoold3d@gmail.com

Bend, Oregon, United States

(760) 994-5599

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iangoold3d@gmail.com